Customizable Selector

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Youlean
Posts: 176
Joined: Mon Jun 09, 2014 2:49 pm

Customizable Selector

Post by Youlean »

This is customizable selector that I made.
It should work OK.
It can't go above 1000 lines for some reason...

V1.1
Optimized for speed.. With stream loading selected, it loads 100000 lines on string in 2s on my machine... :D
It accepts unlimited size (if your PC can handle it)...
Hold CTRL for fine tuning.
Speeded up loading.

V1.11
Bug Fixes

V1.2
Improved sliders behavior
Removed "Stream" loading, now it loads it with green with same speed
Fixed selection dissapeer bug
Attachments
Youlean Customizable Selector V1.2.fsm
(151.73 KiB) Downloaded 1304 times
Youlean Customizable Selector V1.11.fsm
(150.2 KiB) Downloaded 1226 times
Last edited by Youlean on Tue Mar 17, 2015 5:49 pm, edited 6 times in total.
RJHollins
Posts: 1573
Joined: Thu Mar 08, 2012 7:58 pm

Re: Customizable Selector

Post by RJHollins »

wow ... there is some intense work that went inside that selector module. :shock:

First testing seems to be working well ... will experiment more.

Thanks!

8-)
Perfect Human Interface
Posts: 643
Joined: Sun Mar 10, 2013 7:32 pm

Re: Customizable Selector

Post by Perfect Human Interface »

Whoaa, maybe use some more module structure in your schematics. :P

I like this kind of concept for a selector though. Nice work.
Youlean
Posts: 176
Joined: Mon Jun 09, 2014 2:49 pm

Re: Customizable Selector

Post by Youlean »

Thanks guys...

@PHI

Did you made this "Advanced Label" ?
Is there a possibility to edit the code to accept area so I can use it instead of default "Text Draw" primitive?
Yep, I am Ruby noob... :?
Attachments
Advanced Label.fsm
(1.12 KiB) Downloaded 1243 times
TheOm
Posts: 103
Joined: Tue Jan 28, 2014 7:35 pm
Location: Germany

Re: Customizable Selector

Post by TheOm »

Youlean wrote:Did you made this "Advanced Label" ?

I made it. Here, I changed it for you:
text draw.fsm
(1.08 KiB) Downloaded 1278 times
Perfect Human Interface
Posts: 643
Joined: Sun Mar 10, 2013 7:32 pm

Re: Customizable Selector

Post by Perfect Human Interface »

Hey Youlean
You need to trigger a redraw when the input values have changed. Also if you added an input to set the current selection that would be very useful. I'd do these things myself but I can't make much sense of your schematic haha.

Also there's a minor visual bug where the hover highlight doesn't disappear when you drag the mouse off the top of it.
Youlean
Posts: 176
Joined: Mon Jun 09, 2014 2:49 pm

Re: Customizable Selector

Post by Youlean »

@TheOm

Thanks Om, this if very useful... BTW is there any way you can hack Ruby so we can use this rendering method for anything, like Smooth primitive?

@PHI

I have fixed this bug, and added input selection...
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