The Quilcom SECTION: An ensemble synth
Posted: Thu Oct 31, 2019 12:53 pm
The Quilcom SECTION is a synth based on my experiments to create a more authentic instrument ensemble sound.
Classic methods of simulating this include chorus effects which mix a live signal with at least one delay with slow time modulation, and/or to mix several oscillators playing in detuned unison and panned left to right. Both these methods produce interesting and useful sounds, but suffer from a very artificial flanging or phasing effect due to being based on using the exact same source waveform which can cause beating as they drift in and out of phase.
The SECTION uses several methods to achieve a multiplicity, the most interesting being what I call Phase Scrambling or randomisation, which I’ve found no mention of anywhere in my searches. If anyone here can find a mention of the technique I’ll cease to assume that it’s my invention.
The system takes a waveform and extracts its partials’ magnitudes via FFT. A range of random phase values is generated then passed into iFFT along with the derived magnitudes. This produces (9) waveforms that have broadly the same timbre but completely different waveforms. Having different waveforms means a very much reduced beating and interference between them, especially when detuned. The sound also has a nice spacial quality to it since the phase scrambling may be similar to effects caused by real environmental factors.
This doesn’t achieve the Holy Grail of totally authentic multiplicity; you’d need real samples of instrument sections for that. I do think it makes for a nice and different sound though, and lends itself to strings and brass very nicely. You could think of the SECTION as a glorified brass and string synth, which can do other stuff too.
I go into more detail in the User Guide included in the zip. You also get the fsm, 32 bit and 64 bit plugins and loads of free waveforms from the Adventure Kid.
Here’s my YouTube video:
https://youtu.be/PcOc-byyLsY
Get it from Dropbox:
https://www.dropbox.com/s/8ug8omg9kv4v9 ... 0.zip?dl=0
I hope you find it interesting and maybe useful, and I would love a few comments please.
Cheers
Spogg
Classic methods of simulating this include chorus effects which mix a live signal with at least one delay with slow time modulation, and/or to mix several oscillators playing in detuned unison and panned left to right. Both these methods produce interesting and useful sounds, but suffer from a very artificial flanging or phasing effect due to being based on using the exact same source waveform which can cause beating as they drift in and out of phase.
The SECTION uses several methods to achieve a multiplicity, the most interesting being what I call Phase Scrambling or randomisation, which I’ve found no mention of anywhere in my searches. If anyone here can find a mention of the technique I’ll cease to assume that it’s my invention.
The system takes a waveform and extracts its partials’ magnitudes via FFT. A range of random phase values is generated then passed into iFFT along with the derived magnitudes. This produces (9) waveforms that have broadly the same timbre but completely different waveforms. Having different waveforms means a very much reduced beating and interference between them, especially when detuned. The sound also has a nice spacial quality to it since the phase scrambling may be similar to effects caused by real environmental factors.
This doesn’t achieve the Holy Grail of totally authentic multiplicity; you’d need real samples of instrument sections for that. I do think it makes for a nice and different sound though, and lends itself to strings and brass very nicely. You could think of the SECTION as a glorified brass and string synth, which can do other stuff too.
I go into more detail in the User Guide included in the zip. You also get the fsm, 32 bit and 64 bit plugins and loads of free waveforms from the Adventure Kid.
Here’s my YouTube video:
https://youtu.be/PcOc-byyLsY
Get it from Dropbox:
https://www.dropbox.com/s/8ug8omg9kv4v9 ... 0.zip?dl=0
I hope you find it interesting and maybe useful, and I would love a few comments please.
Cheers
Spogg