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Midi GUI Keyboard

Posted: Sun Oct 26, 2014 4:29 am
by Loopeytunes
DJBrynte asked for a keyboard module a few days ago and I made a quick keys module for him.

Here it is:

Loopeytunes Keys v1.3.fsm
(14.83 KiB) Downloaded 1426 times


Update Log 27-10-14
Added:
- Set keys corner radius.
- Gradients on keys.
- Turn on or off the gradient.
- Transparency on the "Pressed" colour.
- Black key highlight gradient.
- Turn on or off the black key highlight.


Bugs Fixed:
- N/A


Update Log 26-10-14
Added:
- Redraw limiter (added by Exo)

Bugs Fixed:
- Double Trigger Note event when mouse clicking.

I will update this (when I get the chance) and add more user customization in it.

Re: Loopey Keys

Posted: Sun Oct 26, 2014 11:04 am
by djbrynte
still not working with selectors? :/

Re: Loopey Keys

Posted: Sun Oct 26, 2014 2:38 pm
by Nubeat7
hi loopey tunes,
your keyboard doubletriggers note events,
you should choose between mLDown/Up or the drag on/off bool to trigger note on/off events instead of using both.

Re: Loopey Keys

Posted: Sun Oct 26, 2014 2:42 pm
by Loopeytunes
Thanks, I'll take a look at it later today and fix it.

Re: Loopey Keys

Posted: Sun Oct 26, 2014 3:43 pm
by Exo
Hi Loopey,

I fixed your keyboard so that it works with the old selector. It will need some more testing though because I am using the Thread primitive which is R&D, and I currently don't have a midi keyboard to test if it works with 'real' Midi.

Re: Loopey Keys

Posted: Sun Oct 26, 2014 3:59 pm
by Loopeytunes
EDITED:

Ok my mistake, I turned the wrong MIDI device on lol it does work with "Real" MIDI.

Thanks :)

Re: Midi GUI Keyboard

Posted: Sun Oct 26, 2014 4:22 pm
by Exo
Try this one...

Re: Loopey Keys

Posted: Sun Oct 26, 2014 4:23 pm
by Exo
Loopeytunes wrote:EDITED:

Ok my mistake, I turned the wrong MIDI device on lol it does work with "Real" MIDI.

Thanks :)


Lol the new one I just posted is probably better anyway (if it works fine) because it doesn't rely on the Thread primitive.

Re: Midi GUI Keyboard

Posted: Sun Oct 26, 2014 4:31 pm
by Loopeytunes
Yep that works :)

I've sorted the double trigger note events problem that Nubeat7 mentioned, thanks :)

Used your fix Exo and updated the file in the first post. Thanks :)

Re: Midi GUI Keyboard

Posted: Sun Oct 26, 2014 4:34 pm
by Exo
Loopeytunes wrote:Yep that works :)

I've sorted the double trigger note events problem that Nubeat7 mentioned, thanks :)

Used your fix Exo and updated the file in the first post. Thanks :)


Great, thanks for sharing the keyboard :)