A new chorus-like effect

Post any examples or modules that you want to share here
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tektoog
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Re: A new chorus-like effect

Post by tektoog »

Hey,
Thanks Martin!
It sounds pretty good!
A good add to the FS sonic arsenal ;) :D
Cheers
"Essential random order for chaotic repetitive sequences"
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Spogg
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Re: Yet another Chorus

Post by Spogg »

martinvicanek wrote:Yet another chorus effect. This one is pretty much straight forward: a configurable number of echos (up to 100) with random detunig and panning. It is a bit CPU hungry when you go to 100 voices but I like the sound.


This sounds great Martin. :ugeek:
I get a max of about 3.2% on my PC (all voices) in FS, which is fine considering the richness of the effect. I found I can get an unusual flangy sound too.

I like this very much.

A question…
The number of voices chosen affects the CPU usage. I presume this means that some code isn’t run with a lower number set. I’m not an ASM expert but I know enough to get into trouble, so how do you achieve such a thing in ASM? Or is the number of loops run in a single sample?


Thank you for yet another great module.

Cheers

Spogg
adamszabo
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Re: A new chorus-like effect

Post by adamszabo »

The loop in the assembler increases the cpu with each count. Its essentially the same as you would write each delay code separately and activates each as the count increases
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Spogg
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Re: A new chorus-like effect

Post by Spogg »

Thanks Adam!
BobF
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Re: A new chorus-like effect

Post by BobF »

Very nice Martin!

Take care, BobF.....
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