Alchemy's Mod FX

Post any examples or modules that you want to share here
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Yuroun
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Alchemy's Mod FX

Post by Yuroun »

Recreated in FS.

This is what the manual says:

Alchemy Manual wrote:Mod FX1 / 2. Short delay with built-in LFO modulation, useful for chorus, flanging, and related effects.

Delay — sets the base delay time. The shortest values are useful for flanging, values in the range of 10 to 40 msec are useful for chorus, and longer delay times can produce a variety of metallic and buzzing effects.
A built in LFO drives modulation of the base delay time, and controls are provided for the LFO Rate and the Depth of modulation. Faster Rates and smaller Depths are characteristic of chorus effects, while slower Rates and greater Depths are typical for flanging.
Feedback — mixes the delayed signal back into the input. Medium to medium-high settings are common for flanging effects, while chorus tends to use little or no feedback.
Stereo — spreads the delayed signal across the stereo field.
Mix — determines the wet/dry balance (0% = dry only; 50% = equal mix; 100% = wet only).
Last edited by Yuroun on Sun Apr 14, 2013 5:05 pm, edited 1 time in total.
billv
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Re: Alchemy's Mod FX

Post by billv »

Thanks for sharing.......I really like this.....
Sounds awesome...very low cpu.....can't wait to start tinkering with it....
Cheers
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Yuroun
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Re: Alchemy's Mod FX

Post by Yuroun »

For some reason does the modulation not work. It worked one hr ago. :?
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Yuroun
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Re: Alchemy's Mod FX

Post by Yuroun »

Here's the fixed version

mod fx.fsm
Fixed Version
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Perfect Human Interface
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Re: Alchemy's Mod FX

Post by Perfect Human Interface »

Hey this is really cool, thanks!
There is a bit of clicking going on here sometimes though. Sounds like something is being reset or switched crudely.
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Yuroun
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Re: Alchemy's Mod FX

Post by Yuroun »

Perfect Human Interface wrote:Hey this is really cool, thanks!
There is a bit of clicking going on here sometimes though. Sounds like something is being reset or switched crudely.


It's in the sample...
Perfect Human Interface
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Re: Alchemy's Mod FX

Post by Perfect Human Interface »

Yuroun wrote:
Perfect Human Interface wrote:Hey this is really cool, thanks!
There is a bit of clicking going on here sometimes though. Sounds like something is being reset or switched crudely.


It's in the sample...


Nah, I was running different audio through it.
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