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Search found 12 matches
- Wed Aug 31, 2011 10:26 pm
- Forum: General
- Topic: Furure Hardware Support?
- Replies: 75
- Views: 148291
Re: Furure Hardware Support?
LabJack U12 support.
Since you’ve already implemented the LJ U3, can the U12 be added too? Seems like most of the work is already done & and some tweaks is all it would take.
Thanks!
Since you’ve already implemented the LJ U3, can the U12 be added too? Seems like most of the work is already done & and some tweaks is all it would take.
Thanks!
- Wed Aug 31, 2011 10:16 pm
- Forum: Robotics
- Topic: USB Gamepad Controller similar to XBox 360?
- Replies: 6
- Views: 97215
Re: USB Gamepad Controller similar to XBox 360?
Well, I got something going. But what is going is not very useful.
One of the channels is mostly noise and crap jumping around. See the pic I posted.
Is there any way to determine where the fault is coming from within FS? The 4-joystick channels look fine in the Lynxmotion calibration software ...
One of the channels is mostly noise and crap jumping around. See the pic I posted.
Is there any way to determine where the fault is coming from within FS? The 4-joystick channels look fine in the Lynxmotion calibration software ...
- Tue Aug 09, 2011 6:43 pm
- Forum: General
- Topic: Can I interfacing with Labjack usb modules?
- Replies: 7
- Views: 31280
Re: Can I interfacing with Labjack usb modules?
@ DSP - Thank you for your answer! I have been posting for a short time and was starting to feel like I was talking to myself.
I know the LabJacks are not too difficult to work with. I have done it in VB6 and it's just a matter of loading several variables with appropriate bytes of data and sending ...
I know the LabJacks are not too difficult to work with. I have done it in VB6 and it's just a matter of loading several variables with appropriate bytes of data and sending ...
- Tue Aug 09, 2011 5:15 am
- Forum: Robotics
- Topic: USB Gamepad Controller similar to XBox 360?
- Replies: 6
- Views: 97215
Re: USB Gamepad Controller similar to XBox 360?
Okay, so I went ahead and bought the Lynxmotion PS2 gamepad to work with FlowStone so I can keep testing this kick-butt software.
The good news:
It's working with both the analog and digital functions.
The bad news:
1) Left thumb Y-axis constantly reports noise jumping all over the place (see ...
The good news:
It's working with both the analog and digital functions.
The bad news:
1) Left thumb Y-axis constantly reports noise jumping all over the place (see ...
- Mon Aug 08, 2011 10:07 pm
- Forum: General
- Topic: Using COM Port to interface legacy game controller
- Replies: 4
- Views: 19362
Re: Using COM Port to interface legacy game controller
...when I opened said controllers I found out they used optical sensors...
If your controller is optical and not potentiometers, you can still interface with it in FlowStone. Optical motion detection systems use two LEDs with two photodetectors to form a quadrature encoder. This is exactly how an ...
If your controller is optical and not potentiometers, you can still interface with it in FlowStone. Optical motion detection systems use two LEDs with two photodetectors to form a quadrature encoder. This is exactly how an ...
- Mon Aug 08, 2011 9:41 pm
- Forum: Home Automation
- Topic: X10 Home Automation
- Replies: 4
- Views: 389671
Home Security Application
Besides home automation, given FlowStone’s I/O capability and low computing overhead, you could make one heck-of-a home security system with an old PC and some X-10 modules. Besides doing all the usual door and window checking, it could also have some built-in redundancy to avoid false alarms from ...
- Mon Aug 08, 2011 9:28 pm
- Forum: Robotics
- Topic: Mini Balancing ‘Segway’ Robot
- Replies: 5
- Views: 78729
Re: Mini Balancing ‘Segway’ Robot
Wow, very cool application of both hardware and software. I do imagine the PID loop-parameters are tricky to setup considering how many time-constants you’re dealing with within the system.
Are you able to drive the bot too? It seems like offsetting the error to something <>0 would cause it to lean ...
Are you able to drive the bot too? It seems like offsetting the error to something <>0 would cause it to lean ...
- Mon Aug 08, 2011 9:02 pm
- Forum: General
- Topic: Can I interfacing with Labjack usb modules?
- Replies: 7
- Views: 31280
Re: Can I interfacing with Labjack usb modules?
Forgive my newbie ignorance. I noticed that the USB interfaces are primitives and therefor can’t be “moved into.”
However, my question is still valid. How do I connect to an unsupported USB or serial COM device? Do I simply have to rely upon FlowStone support/admin for something like the LabJack ...
However, my question is still valid. How do I connect to an unsupported USB or serial COM device? Do I simply have to rely upon FlowStone support/admin for something like the LabJack ...
- Mon Aug 08, 2011 7:45 pm
- Forum: General
- Topic: Can I interfacing with Labjack usb modules?
- Replies: 7
- Views: 31280
Re: Can I interfacing with Labjack usb modules?
I see the LabJack U3-HV module in FlowStone. I have a LabJack U12 I would like to use. I am trying to "move into" the FlowStone U3-HV module to view its schematics and components to modify it for LabJack U12 use, but I don't see the option to do so.
Is this feature not available in the free version ...
Is this feature not available in the free version ...
- Wed Aug 03, 2011 12:48 am
- Forum: Robotics
- Topic: Support for Phidgets 4-channel DAC?
- Replies: 1
- Views: 46607
Support for Phidgets 4-channel DAC?
Are there any plans to add the Phidgets 1002, USB to 4-channel analog output board to FlowStone?
There is so much support for the Phidgets devices in FlowStone, and understandably so considering their impressive line-up, that I thought this might be on the list too, or maybe soon will be. But, I ...
There is so much support for the Phidgets devices in FlowStone, and understandably so considering their impressive line-up, that I thought this might be on the list too, or maybe soon will be. But, I ...