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Search found 20 matches
- Sun Dec 02, 2018 11:58 pm
- Forum: General
- Topic: Ruby midi control change
- Replies: 10
- Views: 20389
Re: Ruby midi control change
I'm here mostly because of MIDI and it's applications synthesis is much less important to me
So do I All the good synths have already been released and there is nothing new to invent here and no sense to waste time in gaining in-depth DSP knowledge. It's much more easy simply buying, e.g., Viper ...
So do I All the good synths have already been released and there is nothing new to invent here and no sense to waste time in gaining in-depth DSP knowledge. It's much more easy simply buying, e.g., Viper ...
- Sat Dec 01, 2018 9:32 pm
- Forum: General
- Topic: Ruby midi control change
- Replies: 10
- Views: 20389
Re: Ruby midi control change
but the point should be that the trigger output sends nil only if the determined cc value matches the coming cc value. Can it be done?
Hi, Kortezzz!
Attached is probably what you might be looking after. The schematics is green completely and uses CC Prim as you initially meant. It also reacts to ...
Hi, Kortezzz!
Attached is probably what you might be looking after. The schematics is green completely and uses CC Prim as you initially meant. It also reacts to ...
- Sun Oct 14, 2018 1:28 am
- Forum: User Examples
- Topic: Bitmap organizer with preview and rotation
- Replies: 4
- Views: 13612
Re: Bitmap organizer with preview and rotation
Halon wrote:Cool! I have been looking for something like this. Thanks!
You are welcome) Thanks)
- Thu Jul 19, 2018 1:56 am
- Forum: User Examples
- Topic: "Green" midi keyboard - best solution so far
- Replies: 14
- Views: 35976
Re: "Green" midi keyboard - best solution so far
But I don't think there is a way to extract midi signal from the Ruby drawn keys without adding to the Ruby code a midi output as well. and Nubeat allready did it....
In contrary - there is one), I was mistaken, cause I didn't understand you correctly at the first time.
MIDI to Ruby1.jpg
And ...
- Sun Jul 15, 2018 5:12 am
- Forum: User Examples
- Topic: Bitmap organizer with preview and rotation
- Replies: 4
- Views: 13612
Bitmap organizer with preview and rotation
Hi! Finally felt myself capable of posting something useful.
Attached is an example of multiple bitmap organizer with simultaneous preview and image rotation capability.
I faced the need of the above one while working on my different project, and here it is.
jpg1.jpg
I am new to FS graphics and ...
Attached is an example of multiple bitmap organizer with simultaneous preview and image rotation capability.
I faced the need of the above one while working on my different project, and here it is.
jpg1.jpg
I am new to FS graphics and ...
- Wed Jul 11, 2018 4:17 pm
- Forum: User Examples
- Topic: "Green" midi keyboard - best solution so far
- Replies: 14
- Views: 35976
Re: "Green" midi keyboard - best solution so far
Besides, how can we avoid of adding a midi input in the ruby code and still get a visual feedback from the incoming midi signal?...
I guess, there is no way of avoiding that, but this shouldn't cause any problems. Probably I'll try of implementing that in a couple of weeks or so, cause I'm not ...
I guess, there is no way of avoiding that, but this shouldn't cause any problems. Probably I'll try of implementing that in a couple of weeks or so, cause I'm not ...
- Tue Jul 03, 2018 11:38 pm
- Forum: General
- Topic: How to create own R&D components for Flowstone??
- Replies: 2
- Views: 9060
How to create own R&D components for Flowstone??
I need urgently a LOOP primitive for green with "while/until" conditional logic (looping stops if condition meets).
All experiments with various schematics, incl. the Ruby-based one failed... I put some posts about this module, also into Flowstoner wishlist...
The only way I see is to create the one ...
All experiments with various schematics, incl. the Ruby-based one failed... I put some posts about this module, also into Flowstoner wishlist...
The only way I see is to create the one ...
- Mon Jul 02, 2018 6:33 pm
- Forum: General
- Topic: Ruby conditional LOOP module: what's wrong with code?
- Replies: 7
- Views: 17132
Re: Ruby conditional LOOP module: what's wrong with code?
- A while loop will block any other execution until done.
Thanks Tulamide, unfortunately, that's exactly what I thought...
Anyhow the module does the job and I can easily dispense with that start trigger send-out and kill that 1st output.
In reality the iterations will not exceed 100 cycles per ...
- Mon Jul 02, 2018 11:45 am
- Forum: General
- Topic: Ruby conditional LOOP module: what's wrong with code?
- Replies: 7
- Views: 17132
Re: Ruby conditional LOOP module: what's wrong with code?
Dear Nix, thank you, I forwarded 2 replies with quotes, 3 days ago, but they still seem to undergo moderation.
In a few words, the point of interest is quite different. The module - is a Ruby recreation of standard green LOOP prim, but with implementation of conditional "loop while/until" logic ...
In a few words, the point of interest is quite different. The module - is a Ruby recreation of standard green LOOP prim, but with implementation of conditional "loop while/until" logic ...
- Sat Jun 30, 2018 8:56 pm
- Forum: General
- Topic: Ruby conditional LOOP module: what's wrong with code?
- Replies: 7
- Views: 17132
Re: Ruby conditional LOOP module: what's wrong with code?
Just as a point of interest, does this count to 10,000,000 in about a 10th sec?
Hi, I'd like to add... I haven't answered your main question eventually... This module outputs triggers from the 3rd out< as long as the iterations go on. The 1st outputs "1" at the start, the 2nd output (the finish ...